1. What is Roller Derby?
2. Equipment/utrustning
3. Training
1. What is Roller Derby?
Nearly all contemporary roller derby leagues are all-female and self-organized, and were formed in an indie, DIY spirit by relatively new roller derby enthusiasts.These leagues deploy traditional quad roller skates, and a punk aesthetic and/or ethic is often prominent. Many, if not most, are legally incorporated as limited liability companies, and a few are non-profit organizations. Most compete on flat tracks, though several leagues skate on banked tracks, with more in the planning stages.
Each league typically features two or more local teams which compete in public matches, called bouts, for a diverse fan base. Members of fledgling leagues often practice and strategize together, regardless of team affiliation, between bouts. Moreover, as the business and infrastructure of the sport matures, successful local leagues form travel teams to compete with the roller derby leagues of other cities and regions.
Rules
Most current roller derby leagues use rules developed by the Women’s Flat Track Derby Association (WFTDA). A summary of the WFTDA rules follows:
Roller derby takes place on a circuit track. Offense and defense are played simultaneously.The two teams playing send five players each onto the track — one jammer (scorer), three blockers (defense), one pivot (a blocker who may become the jammer later in that jam). Helmet covers are used to display the players’ positions: a cover with two stars is used for jammers, a striped cover is used for pivots and no cover is used for blockers.
Pivots and blockers from both teams start the game by forming a single pack. In a pack, all players face counterclockwise. The track has two lines marked across the track 30 feet apart, a pivot line and a jammer line around which the players build their initial formation.
Pivots line up on the pivot line and all blockers must line up behind them in any order they choose. The two jammers, who are not considered to be part of the pack, are positioned on the jammer line 30 feet behind the pivot line.
The referee signals the start of jam formation by blowing a whistle. During jam formation, the entire pack moves counterclockwise, during which time players can change position. All pivots/blockers must remain in the pack (i.e., no more than 20 feet in front of or behind the largest group containing blockers from both teams ). When the last person in the pack has passed where the front of the pack was initially lined up, the referee blows the whistle twice, signaling the jammers to take off, and play begins in earnest with a jam.
A Charm City All Stars blocker (Baltimore, Maryland) vs. a Rhode Island Riveter (Providence) jammer.
A jam is a 2-minute countdown period during which both teams attempt to score points. Points can only be scored by the jammers, who, moving counter-clockwise, attempt to pass the pack and lap around as many times as possible. After passing the pack the first time, jammers earn one point each time they legally pass an opposing blocker/pivot. During a jam, all pivots/blockers must remain in the pack. Pivot/blockers attempt to assist their jammer through and out of the pack while simultaneously stopping the opposing jammer from exiting the pack. If a pivot/blocker falls or otherwise becomes separated from the pack, she is out of play (i.e., cannot block or assist the jammers) until she rejoins to the pack.
The first jammer to legally pass all pivots and blockers once the jam begins wins the status of lead jammer for the remainder of the jam. The lead jammer can decide to end the jam at any time before the 2 minutes are up. She does this by placing her hands on her hips repeatedly, which signals the referee to officially call off the jam.
After a lead jammer has been established, both jammers have the option of passing their positions to their teams’ respective pivots (passing the star). This is done by removing the 2-star helmet cover and handing it to the pivot. The pivot then becomes the jammer, and the jammer becomes a blocker for the remainder of the jam. If the original jammer was the lead jammer, the position of lead jammer is not passed on; the position is forfeited for the remainder of the jam.
Demanda Riot, a Bay Area Derby Girl (San Francisco, California) prepares to block.
To impede the progress of the opposing team’s jammer, players may block using body parts above the mid-thigh, excluding forearms, hands, and head. Elbows may not be used in blocking, and cannot be swung at other players or used to hook an opponent’s or teammate’s arm.
Each game consists of two 30-minute periods. At the end of each jam, teams field another line up of players and the next jam starts exactly 30 seconds later.
Penalties are given to skaters who block illegally, fight or behave in an unsporting manner, or otherwise break the rules. Possible penalties include sending players to a penalty box (during which time opposing jammers score for opposing skaters in the penalty box when they score their first point in each pass) and expulsion of players. A skater goes to the penalty box for 1 minute immediately upon incurring a major penalty, or after accumulating 4 minor penalties. /wikipedia.com
2. Equipment/utrustning
En viktig sak som vi vill lyfta är SKYDD. Det är jätteviktigt att ha rätt utrustning för att inte bli skadad, då vi spelar en full-kontaktsport, och vill inte att våra åkare skall skada sig (mer än ett och annat blåmärke). Rullskridskor som används i rollerderby är så kallade quads – inlines går INTE att använda för rollerderby träning.
Utrustning
Rullskridskor (Riedells och SureGrip har väl beprövade rullskridskor)
Hjälm (skatehjälm)
Armbågsskydd
Handledsskydd
Knäskydd (OBS! För rampåkning)
Tandskydd
Dessa är de skydd som KRÄVS för att kunna deltaga på en rollerderby träning, vissa åkare väljer även att köpa vadderade shorts och andra skydd som i viss mån kan mildra fall.
Vi kan rekommendera följande inköpställen:
Fast Girls (USA)
Sin City Skates (USA)
Five Stride (USA)
SwedeVix (Malmö, Sverige)
Klädsel
Roller Derby är en sport, så var beredd på att svettas. Vi rekommenderar att ni har tights, leggings eller liknande på er för att inte få rink rash vid eventuellt fall. Spara era fin-thights, kjolar och galna utstyrslar till matchdag. Stora smycken får inte användas varken på träning eller match.
Vi rekommenderar att aktiva åkare äger ett svart och vitt linne/t-shirt med namn och nummer på, så det är lättare att dela upp i lag under scrimmage.
3. Training
We train 3-4 times a week. A week for an advanced skater may look like this:
Wed. 18-20 Team Training, Stapelbädden
Thursday 20-21 Fys, offskate
Friday 18-21 Advanced, onskate
Sunday 12-15 Scrimmage, onskate
If we are not recruiting players when you read this, don´t let this stop you. Keep an eye on this page, we will announce when we have a new intake of players. Write to us onfacebook, come to our bouts, start getting your equipment and read up on the rules. To play Rollerderby you first have to learn how to skate- start doing that now and you will advance much faster when you start with us!
If you have more questions, write to us on Facebook or email at info@crimecityrollers.com
On this map you can find our training locales and tips on other places to skate outside in malmö: Roller derby i Malmö